I recommend to use your own GUI system, because in case of an editor, repeated level loads could start more instances of the same GUI loop, and it can cause a crash. I don't know how LBGUI exactly handles these loops, maybe safely, maybe not, but I decided not to use it, especially because sometimes I need dynamically created panel content (images, filenames), and the own work is always more handy.


Free world editor for 3D Gamestudio: MapBuilder Editor