http://blogs.unity3d.com/2012/03/10/gdc-2012-unity-3-5-and-advanced-character-animation-preview/

there is no way gamestudio will ever have such tools. well, except if jcl makes tens of millions of euros with zorro and hires a team as big as unity's. tongue

(hm... but even with those tools... most games made in unity look extremely boring to me. :))