Even though similar topics have been posted more and more often recently, and even though this question is surely not very nice, I ask:
Given that for the last ~7 months (since v8.30.0b), there have been almost new feature updates or beta versions, and given that the development of Zorro is basically done, I wonder what causes the currently very slow development of the engine. I highly doubt that it's you being lazy, so what is it you're focusing on? Galep, or a different project for a client of yours, Android, or WED 2.0?
More transparency would be great, not only to attract new customers, but especially to keep us Gamestudio-users happy. Lots of us pondered switching, and most of them already switched - not because they were missing particular features, but rather because the nonexistant (or not visible) development of GameStudio makes it appear to be a project abandoned by their developers. From time to time some already implemented changes are mentioned in posts (in reply to inquiries if those triggered unexpected side effects or bugs), for instance speeding up block rendering (or similar) - which is something all users would like to see, but which isn't announced, and thus goes by unnoticed by many. Here, too, more transparency would be commendable (not just from a PR-based point of view). Not to mention that it'd greatly motivate us to keep working with Acknex.
EDIT: Especially the missing reply or reaction to this thread feels like a slap to the face:
link.
A simple mention of you having noticed it and perhaps a reply in the vein of "Currently, no Linux/Mac Support is planned, the Android port is given priority" would be - while disappointing - much appreciated.
Generally speaking, many threads and suggestions (even on small details) in the Future forums won't receive even a single comment, and I cannot understand why.