Originally Posted By: jcl
A Gamestudio standard version for Mac, Linux [...] was not planned, is not planned, and most likely won't be ever planned, for the simple reason that we see no sufficient market and demand for such a version.

I don't care for consoles - and I don't care for smart phones, too -, but the whole point of this thread was to show how important the Mac and Linux sectors are for (indie) game developer. Please re-read the first two posts of this thread.
It's not only that there may be a few Mac and Linux users who buy GameStudio, but (probably) a lot of Windows users who would buy your development suit because of the support for Mac/ Linux.


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