Originally Posted By: txesmi
Hi,
betas worked perfect here. Constant 60 fps.
Win7 32bits, Q9660, Nvidia 285 GTX.
Salud!

Thanks.

Originally Posted By: 3run
@rojart, you better remove HDR and shadows, so only physics will affect on FPS.

I test with my GeForce 6600 GT, so cloth are simulated in software.
I get 10 fps with destroyable cloths and 30 fps with attached model.
But I think, if you'll remove such effects as stencil shadows and HDR, it'll works faster.

Thanks, you're right, here are the same sample without shaders. http://www.public.gamefactor.eu/a8/px/px_cloth1a.rar

Originally Posted By: Ch40zzC0d3r
Looks good, have with my ATI Radeon on both const 60 fps.

Thanks, please specify what OS (32bit/64bit) AMD/ATI driver you are using?

Originally Posted By: painkiller
I've tried the two demos on my pc, both crashed after the software mode warning, when the cloth appeared on the screen

Thanks, please specify what OS (32bit/64bit) AMD/ATI driver you are using?

Try this with run.bat and post the log file if crashes again: http://www.public.gamefactor.eu/a8/px/px_cloth1a.rar

Originally Posted By: LPF
both tried,both look VERY nice!!! i can't stand to use them, but they wer both between 15 to 23 fps on my pc... (win7 hompePremium 64bit, i7 quadcore 2,2 ghz, 8gig Ram, GeForce GT 540 M ,2g cache) ... i will try again if shadows and HDR are removed
Question: can you upload the sourcecode? would be nice to know how it works...

Thanks, try sample above without shadows & shaders.
Yes, if it worked stable I'll upload the source code, too.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P