i hope i don't go on your nerves, but now the old one with shaders works fine (const. 40 fps), and the new one recieves the same error as painkiller some posts ago...

I think this is caused by the (bloody) nvidia optimus that switches between the two gpu's... but i don't really know

some cruel things for dessert:

the new log does not know which windows version i'm working on,and it tells me that the graphics card tht openes, is the Geforce, but in the program it says:my name is Intel HD 3000... i've no Ideawhat ive done to my computer:

Code:
Log of A8 Engine 8.30.5 run at Mon Apr 02 01:46:29 2012
Chira on Windows NT/2000/XP version 6.1 Build 7601
Options -diag
App: C:\Users\Chira\Desktop\GS\THE UNBELIEVABLE KAMPFKEKS CHRONICLES (skins)\Plugins\px_cloth1b\px_cloth1b.exe in C:\Users\Chira\Desktop\GS\THE UNBELIEVABLE KAMPFKEKS CHRONICLES (skins)\Plugins\px_cloth1b\
Author: Robert Judycki

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec - www.3dgamestudio.com
A8 Engine - Pro Edition V8.30.5 - Nov  2 2011
Linking C:\Users\Chira\Desktop\GS\THE UNBELIEVABLE KAMPFKEKS CHRONICLES (skins)\Plugins\px_cloth1b\px_cloth1b.exe...

Mouse found
Speakers (Realtek High Definition Audio) opened
NVIDIA GeForce GT 540M   pure T&L device 1ff9 detected
D3D device NVIDIA GeForce GT 540M   1ff9 selected
Opening 14 resources in PX_CLOTH1B.EXE...
ackphysX.dll opened
px_cloth1b.wrs opened
ent_playloop2: function not found
ent_playsound2: function not found
socket_select: function not found.
Running PX_CLOTH1B.EXE.
Main started at 1.053
set_cloth_options_startup started
D3D_Init Window: 800x600 -> Window: 1x800x600x32
Video memory found: 4058 MB
Main loop at 1.218
D3D_Resize Screen: 1680x1050 -> Screen: 1x1680x1050x32....
1st frame with 4058 MB at 1.645
Opening PhysX... 

 - gHardwareSimulation: 1

ok
LevelInit at 3.273
2 entities 0 cameras 0 lights 0 sounds 0 paths
 2 lmaps 1 textures 1 meshes 1 submeshes 480 faces...ok
LevelReady at 3.564






Last edited by LPF; 04/02/12 00:03.

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