Good.
Originally Posted By: jcl
A Gamestudio standard version for Mac, Linux [...] was not planned, is not planned, and most likely won't be ever planned, for the simple reason that we see no sufficient market and demand for such a version.

As you've read the first post, there is a relatively high demand for a game engine that at least runs on those systems, even if you keep the editors Windows-based. In the foreseeable future there will be a game development suit that features "complete" PC support, because the rivals never rest.
This is my last post in this thread, I will stop bothering you for now, but please think about this concern again when you're done with the Android port.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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