Well I think it shouldn't be too hard to do this on your own with the physics engine in A7.
You don't have to use the Newton physics engine.

You 'only' have to think how you can get the result, that you want.

For example:

Creating a physics door should be easy.
Then (when you click the mouse button in the game and move the mouse)
apply a force to the door at the point your clicking to the point you drag the mouse.

It maybe needs some complicated vector calculations but it's doable.


POTATO-MAN saves the day! - Random