Hey!
Ch40zzC0d3r and I are currently working on a multiplayer shooter like CoD or CS:S.
We currently feature:
- A really bad designed map
- Some Weapons
- UMP-45
- AS-50
- Walther P99
- Pack C4
- SPAS-12
- M24
- G36C
- Desert Eagle
- AK47
- M249
- MP7
- Hitmarker
- Shooting through walls depending on material
- Reflection of bullets on walls if low angle
- Killchat
- Playerlist
- Starter featuring
- Online and LAN serverlist
- Login system (not active, but implemented)
- Auto-Updater (not active, but implemented)
- PhysX player movement code
- Physical response on props in singleplayer
- Gamemode system where gamemode is located in a dll and not in the game itself
- Customizable ingame menus for additional control of gamemode dll
- Stable network code (played 1 hour without any warning)
- Debugging system and automatic error reporting (not active, but implemented)
- ...
Videos:
http://www.youtube.com/watch?v=kPWHJb1D11khttp://www.youtube.com/watch?v=9rn1ch9Wh-chttp://www.youtube.com/watch?v=7oWVe8qE7ZkThose videos are older, current version is much better, weapons are more optimized.
Some Screenshots:
Please give some feedback about the things you read and see.
Thanks!