First of all, always wait for the global pointer before you do something with the global entity!

If you create an entity on the client, the entity is created there. Then it's created on the server that also creates the global pointer. After that, the global pointer is sent to all clients. Thus the creator receives the global pointer of the entity and the other clients additionally create the entity.

Last edited by Dark_samurai; 05/10/12 16:51.

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