@txesmi - cool!

last week I went crazy while optimizing my pathfinder (group cohesion, bottleneck behaviour etc.). performance vs. quality is an eternal fight... but now everything is acceptable, you could test it soon.

this helped me to get motivated to turn back to my editor, and corrected the terrain texture painting features, I stopped developing in Jan. some new features are also added, works smoothly (except "physically" removing a skin). I'm using the terraintex ffe, but rgb blend-map export is also planned, especially when I'm upgrading to commercial soon...



I have to add single skin texture painting too, and moving skins up/down (deletion and insertion works).


Free world editor for 3D Gamestudio: MapBuilder Editor