still busy with my navigational mesh(recast) plugin
im thinking of holding off any updates and demos
i have been usualy uploading ,until i have a more
complete version...

the tiledmesh is implimented ,needs further work for
the dynamic stuff..

navmesh gets build on a seperate thread ,going to see
how and where i could add more thread support .

i also am going to try and create a caller
for script functions with threads(but thats a big if)


Compulsive compiler