still busy with my navigational mesh(recast) plugin im thinking of holding off any updates and demos i have been usualy uploading ,until i have a more complete version...
the tiledmesh is implimented ,needs further work for the dynamic stuff..
navmesh gets build on a seperate thread ,going to see how and where i could add more thread support .
i also am going to try and create a caller for script functions with threads(but thats a big if)