Hi, I'm working on a bigger outdoor level and had to switch to PSSM due to performance reasons with stencil shadows.
I tested and used PSSM before and it worked great but in this project the engine crashes whenever I activate PSSM. The logfiles show this result:
No valid technique - enforcing renderShadows
No valid technique - enforcing renderDepth
No valid technique - enforcing renderDepth
The last sentence is repeated as often as I pick a value for the pssm_run parameter. Hope anybody can help me out there!