Thanks for your help.
Now it works perfectly.

For everyone who need this too.
The misstake was there:
Quote:

void activate_Textes_startup()
{
while(1)
{
VECTOR text_pos1;

vec_for_bone(text_pos1,user_menu,"build");
vec_to_screen (text_pos1.x,camera1);
wait(1);
}
}


it has to be:

Quote:

void activate_Textes_startup()
{
while(1)
{
VECTOR text_pos1;

vec_for_bone(text_pos1,user_menu,"build");
vec_to_screen (text_pos1.x,camera);
wait(1);
}
}


It seems, that this only works with the regular camera.
An you have to remove the
Quote:
reset(camera,SHOW|AUDIBLE);

in the main-function.


Thank you all.
Have nice Evening.

best regards Sebb


3D-Gamestudio A8 - Commercial