as can be seen here 800 agents are a bit out of controll ,the code i used for testing have alot af agents wandering to the same random position on the navmesh so theres a couple of group ups and as im also spawning without checking if the space is empty i have a couple intersecting eachother as shown by the white polygon ,i have enlarged the debug info on the image so people can see it ..(im not cheating here as will be seen when i release/upload).. this is all i can show for now..sorry bout that