Game making is HEAVY time consumming ...
I need some solution to make lot of different characters : NPC, ennemies on a same base shape (RPG Maker like style, little big planet etc ...)
AS FAST AS POSSIBLE laugh , i mean just changing texture, adding custom items and clothes , so i decided to make a generic base character for any game style using characters i would want to make.



I begun some basic texture color, my goal is to make fast customizable characters somewhat like MII characters of Nintendo or Avatars of Microsoft , even if i won't reach same quality frown


3D coat for 3D painting is really the must (paint lines and width, paint splines , paint with brushes like "make clear", "make darker" etc ... )

And Blender just rocks !


Does anyone know if there is some rim shader for 3DGS ?
like this one ?
mario galaxy
perhaps 3DGS toon shader will do the job well on on some diffuse detailled texture ?

Last edited by ratchet; 07/01/12 13:35.