Thanks!


The key concept in the game are orbs - magical artifacts. When you finish dungeons, you (almost every time) find these. The more dungeons you have created (and that others can traverse), the more orbs you can have. And to make sure that your abilities get changed around often, your orbs can get stolen, and they also break after a while.

Orbs come in two flavors, the orange "active Orbs" and the purple "passive Orbs", one of which you can have equipped at any one time. The former are special abilities, such as a firewall (pictured above), but really there's all kinds of stuff there. The latter are permanently active and slightly skew the rules in your favor. The one in the screenshot above lets your active orb last longer (takes longer for them to break).
And to show you when orbs are effective, they spawn orange/purple particle effects around you (which you can also see in the shot above).

For me, it's mostly adding lots of content like this to the game thats left before we can start into the beta. Can't wait for that! laugh



Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!