@Slin have you got a program like fraps which can show you the current fps?
I didn't included default.c sorry...

I sometimes had the problem that everything ran with constant 30 fps when using shaders.

But I can't change it anyway because I haven't got the source code anymore.

EDIT: @Rackscha
I'm rendering into a 4x16bit floating point texture (format: 12222)

Last edited by Kartoffel; 07/12/12 15:34.

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