Working on a generic Level Editor for Gamestudio A8 It can't compile to wmb, but you can script youre whole game in the editor with Lua or C# (i think i'm going to implement both of them, but i dunno)
(Click image for larger size)
EDIT: Forgot to mention, the PropertyEditor on the right is really WIP, it currently just shows the ENTITY as is and not how you could use it