Ratchet! Where are you? Why haven't you posted about the new ZBrush release yet? grin

New features here!

It finally has retopology improvements!

"QRemesher" lets you choose a target polycount, mask off some areas as "high density" areas and choose the polycount ratio between high density and low density areas, draw guidelines over the mesh to dictate topological flow, and then have the entire topology generated for you. You can also focus on individual parts of the mesh and let QRemesher do its thing to them while maintaining their connection with the rest of the mesh. And there are some more topology-focused brushes for manually adjusting the already-created topology.

How do these compare with the retopology features of other software (such as 3DCoat, which I hear has the best retopology features)?


Formerly known as JulzMighty.
I made KarBOOM!