- will the new WED be able to be extended using plugins?
- will it be possible to hook plugins written in Lite-C?
- will we be able to write WED plugins using engine functions?
- which langauges will be supported?
- will WED include on the fly physics, particle and material editors?
- will it be possible to access/extend WED directly from Lite-C/C++ script without writing a plugin DLL? (see also #2)