not much to see here but:
this is actually a Dungeon Keeper style map with a size of 2048*2048.
Each block is a single entity. Running on a 3.4GHZ core of an i7

Iam NOT working on a DK game itself, just looking how far i can push it^^

PS: editing a mesh in realtime is a bit to much for me atm


Last edited by Rackscha; 08/11/12 19:50.

MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development