MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec -
www.3dgamestudio.comA8 Engine - Commercial Edition V8.40.0 - Jul 28 2012
Development version
Registered to: Mr.X
DI Microsoft-PC-Joysticktreiber 4 axes 12 buttons initialized
DI Microsoft-PC-Joysticktreiber 4 axes 12 buttons initialized
Mouse found
Joystick found
Lautsprecher (High Definition Audio-Gerät) opened
ATI Radeon HD 4800 Series pure T&L device 1ff9 detected
D3D device ATI Radeon HD 4800 Series 1ff9 selected.
ackAR.dll opened
acknet.dll opened
ackoal.dll opened
ackphysx.dll opened
ackwii.dll opened
Compiling MAIN.C - [Esc] to abort....
PATH C:\GStudio8\code\
PATH C:\GStudio8\templates\images\.......
PATH C:\GStudio8\code\......
PATH C:\GStudio8\templates\images\..
PATH bmaps\
PATH bmaps\fx\
PATH scripts\
PATH models\
PATH models\props\
PATH models\weapons\
PATH shaders\
PATH shaders\shadec\
PATH shaders\shadec\bmap\
PATH shaders\shadec\fx\
PATH sounds\
PATH sounds\foot\
PATH sounds\weather\..
PATH shade-c/fx\
PATH shade-c/bmap\...........
sc_objDummy123: function not found............. 1.340 sec
Running MAIN.C.
12 objects
Main started at 2.506
D3D_Init Window: 1024x768 -> Window: 1x1024x768x32
Video memory found: 2290 MB
LevelInit at 2.570
17 entities 0 cameras 0 lights 0 sounds 0 paths
12 lmaps 19 textures 127 meshes 127 submeshes 10012 faces
Material mtl_pTModel undefined
Material mtl_pTModel undefined
Material mtl_pTModel undefined
Material mtl_pTModel undefined
Material mtl_pTModel undefined
Nexus overflow at 31153640...ok
LevelReady at 3.299
def_startup started
mtlfx_startup started
Main loop at 3.301....
1st frame with 2290 MB.. at 3.566
No valid technique in sc_mtl_hdrGamma2 - enforcing hdrGamma
No valid technique in sc_mtl_hdrGamma3 - enforcing thdrGamma
No valid technique in sc_mtl_hdrDownsample - enforcing emboss
No valid technique in sc_mtl_hdrHighpass - enforcing highpass
No valid technique in sc_mtl_hdrBlur - enforcing tech_00
No valid technique in sc_mtl_hdrHBlur - enforcing HBlur
No valid technique in sc_mtl_hdrVBlur - enforcing VBlur
No valid technique in sc_mtl_hdr - enforcing HDR
No valid technique in sc_mtl_volParts - enforcing volParts
No valid technique in sc_mtl_volParts2 - enforcing volParts
No valid technique in sc_mtl_volPartsBlur - enforcing tech_00
No valid technique in sc_mtl_volPartsHBlur - enforcing HBlur
No valid technique in sc_mtl_volPartsVBlur - enforcing VBlur
No valid technique in sc_mtl_volPartsCombine - enforcing volParts
HEADRELATIVE sound: 1
No valid technique in mtl_myShader - enforcing t01
No valid technique in mtl_specBump
DirectX: 8200000c,1
Error E-2113929204: 3D Hardware reset failure
Program aborted
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
DirectX: 8200000c,1
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE
D3D_TexCreate: 8876086a - D3DERR_NOTAVAILABLE