It's been a long time, again! Are we getting an update soon? I can't work with a scenario that freezes every now and then because of the incredible amount of garbage collection.
I can assure you that it's not due to the complexity of my levels. I can run the same level with 1/10 of its complexity and still get the same framerate and the same freezing issues. So far I've spent countless hours optimizing here and there with mesh and texture LODS, and yet no luck.



This is how it looks like, but it's unfortunately unplayable at this stage.

Keep reading.. it gets worse..

Couple of years back I was kindly asked to be a beta tester for this shader pack, because of the quality of my productions. Even though I've provided feedback, I've always got very little almost no support at all.

After all these years waiting (and I'm talking about 2 years at least) and being stuck in development..

-IF-

..this next version turns out to be incompatible with A7, there is simply no way I'm going to waste my money on A8 not because it's expensive, simply because it's not worth it.

Let me explain:

The only reason I've spent years using gamestudio was to prove that a good looking professional title could be done using such a cheap and (pardon me but it's the truth) mediocre tool.

Here: http://www.youtube.com/watch?v=xouz5CP-vjo&list=HL1347306773&feature=mh_lolz

There are comments of people that don't even want to believe this is done with gamestudio! That's a bad omen.

And infact, have you ever compared most of these gamestudio projects to other people's using alternative engines?
There is simply no contest! why? because this is so limited in terms of support, engine performances, skills requiered, efforts requiered, very common features such as decent shadow stencils still unavailable because of being bound to licenses. To get fast real time shadow stencils I have to spend 800 euros and buy pro- That's silly considering it's now the year 2012!

I asked for support (many times), I've only received arrogant replies of people assuming I'm a programmer so "go study and sort it out". Disappointing.

And I wonder, wasn't a third party engine supposed to be easy to use for making games? Now that I think about it, on the frontpage of Gamestudio, there's a review that clearly states "videogames development never been easier". Oops guess not?!

That's exactly why everyone nowadays migrated to Unity, UDK or similar.
However, you don't care apparently. So why should I?

I think you've just lost a customer, a very old one, infact, someone that has been around since A4- and I'm confident that you've already lost several others during the past few years- and that you'll lose many others in the near future.


Dear Fans, to celebrate our 500.000 downloads,
Evhacon 2 is now FREE TO PLAY on Amazon Underground!
HD Version: https://www.amazon.com/gp/product/B071FKSVG2
LD Version (Optimized for lower devices): https://www.amazon.com/gp/product/B0719TXFJN