Hi,

i dont find anything about soundeffects that belong to physx based/controlled entites in the manual. Im just searching for a possibility to achieve different soundeffects, that belong to what happenes to the physxentity (for example sliding with objects on walls or let an object hit a wall (so this should result in differend soundeffects)).

How can I achieve this? Thanks.

Last edited by gameplan; 10/02/12 23:59.

Version: A8 free
OS: Windows 10