But what I don't understand: Where are the differences to physX? Are there any advantages/disadvantages?
NVIDIA PhysX SDK 3.x (PhysX Software Development Kit version 3.0-3.2; PhysX-3) is a physics simulation middleware, new major version of PhysX SDK released by NVIDIA in May 2011.
While PhysX SDK 2.x is based on patchwork design and old code base, developed in Ageia and NovodeX, new PhysX SDK 3.0 has undergone arhitecture and API improvements, code was cleaned and refactored, considerable legacy cluster was removed, new features were added.
http://physxinfo.com/wiki/PhysX_SDK_3.xHi, ...(No cloths and fluids, for now
)...
Hope you like it.
Hi 3dgs_snake, I like it very much!
I can implement the cloth simulation, but I need your ackphysX3CHECKED.dll source code, pm me if you are interested?