Trying other painting styles before going further in 3D tiles making :
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Does anyone knows if it is possible in 3DGS to merge vertices of two models by code ? than save the new resulting model as some MDL file ?
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I ask , caus i would want to make my own level editor to go fast instead of using Blender. And it would be a lot more fast and easy workflow to build levels just by drawing on some 2D map !
FPS Creator is one example , but their tool is very buggy as hell and not optimized at all, simple rooms eat so much power ?? And well i do'nt target an FPS game also but RPG.