because there are no step by step tutorials
Yes ,they maek you pay, the price is not big, but well ...
this not makes the engine friendly user at all.
They suppose, it is easy to understand and work with it !

its scripting style is somewhere between C++ and C# solutions, so much easier than C++.
Are GUI programming , interaction collisions, particles system, file handler easy to program ???
What i like is that behind it generates C++ code that will be compiled throught Visaul Studio, so more power ...



and the rendering system is more up-to-date than 3DGS.

Indeed, Esenthel is among the up to date and powerfull indie engines. Mobile support si great, and when you see the price, that's a big deal for a team with a good programmer.
There is LE3 engine coming soon also and for similar price, advanced engine, great and fast workflow also for a small price also.

Esenthel 2 is coming, i'm waiting to see the real prices and features after the Beta !

big indie Engines