Hi,
Code:
int x_pixels = screen_size.x;


This will hold the horizontal size of the PANEL you want.

Code:
int y_pixels = screen_size.y;


This will hold the vertical size of PANEL you want.

Code:
int scale_y_value = y_pixels / PANEL.size_y /* Current PANEL Size */;
int scale_x_value = x_pixels / PANEL.size_x /* Current PANEL Size */;



The formula to find how much you need to scale
= [WHAT SIZE YOU WANT] / [CURRENT SIZE]
This will give by what percentage the PANEL must be scaled to fit to your size.

This will stretch PANEL to cover the whole screen.
Code:
PANEL * pan =
{
    bmap = somebackground;
}
function main ()
{
    pan.scale_x = screen_size.x / pan.size_x;
    pan.scale_y = screen_size.y / pan.size_y;
    set(pan,SHOW);
}



Best of Luck laugh


Keep smiling laugh
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