Using modular 3D pieces and changing some sizes :
This makes the level look less squarry; it will be some level map, houses and trees will be placed in MED.
It feels like imitating terrain with these 3D tiles and pieces.
Sometimes i feel i could instead make a big terrain , and using big cliff rocks instead of putting so much time on 3D tiles ???
I'll see if it's better to switch to terrain as the game progresses.
I can being on making 3D assets, some character and weapons for player now