Hi Guys,

I came across this code I had once written, figured someone might wanna make use of it. (tested and works with A7 and A8)

It's very crude, it reads all images from a folder, and based on that creates blocks (per pixel) that are colored with the image's pixel color. To make any use of it, you'd have to spawn certain tiles based on the RGB values (commented in there too), but it's a start.

It stores all the images in an array too, you can load "levels" that way. by default it loads the first image in the array (and will probably crash if there is none, but hey, I told you it was rough code!).

Hope someone finds use of it, if I come across more stuff I'll upload it for you all to enjoy laugh

Download link: TileCreationImageBased.rar

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/