I wrote a system which use a mdl file as a template.
The mdl file contains a model with width 0. I place the template
model along a spline and set the vertices to the right positions.
After that I merge all template models to one model.
What do you think, would it be faster to use bones instead to set
the vertices with ent_setvertex?

When the system is more stable and faster, I want to share it with the community.