hi

making an own editor is time consuming but can worth it as it is perfectly suited for your game, and making a lot of levels will be much easier finally. or making random levels.

however there is a chance to use my editor:
- you have to create a flat terrain as a base in MED, and put it to MapBuilder
- if you need water, set terrain height below zero in MED, and add water in MB
- you need to place your tile models to terrain_mdl folder within MapBuilder. there is snapping for terrain model placements due to actual tile size.
- tile size is adjustable between 16 and 100 quants by a slider at settings menu
- if your tile models are centered and levelled to zero in MED they should be placed well, even onto each other. c_trace is used on placement, terrain and terrain models surfaces are detected, terrain models origo will be the hit position

so in theory you can put some hundreds of models onto the terrain and onto each other within a few minutes. in next update that comes soon, model preview is available and shown at placement position.

then you can make notes of player placement positions, there is a window showing cursor and tile positions.


Free world editor for 3D Gamestudio: MapBuilder Editor