- Changed sunshadows from ESM to PCF - Added sunShadowRange parameter to manually limit the PSSM Shadows for those who don't need dynamic shadows in the far distance - Added sunShadowBias parameter - Fixed Particle Rendering (BRIGHT flag now works as it should) - Not really fixed, but "not as broken as before": Far clip aliasing (was resulting in black stripes and dots). Still not right as very far objects aren't affected by sunlight. But it's not as noticeable as before. - Proper sky clipping for the sunshader. Sunlight should be rendering faster now if parts of the sky are visible on screen. - Various Bug fixes i can't remember
This update fixes most of the bugs we encountered in CSiS. Also sunshadows should now render correct on all systems (there were problems with filtering before on some systems).