Thanks Sivan; i'll check your level editor laugh

For now i continue experimenting last method of using re usable 3D models :

- Outdoor : terrain system with re used cliffs models
- Outdoor entirely modeled in a modeler with some re used 3D models
- For indoor dungeons : Interconnecting predefined Rooms of different size etc ...


My goal is to be able to make dungeons fast and levels fast also.
This last method can really work also instead of 3D tiles !