Superku!
I'm working the way you taught me, usando using _type to identify data packets.
This works very well!.
But I still need learn to send and receive this type of list:

Code:
typedef struct _DATA_CLIENTS
{	
	int _type;
	struct _PLAYERS* client[100];
	
}DATA_CLIENTS;



I did not want to use a "for()" loop to this because it will be the server that will send this data packet.
I do not want to overload the server with many send_data_to inside a "for()" loop.


could you give me more this help? .
Tanks Superku! You is Brother (^.~)

Last edited by NeoNeper; 01/18/13 00:42.

Please! Use easy words to be translated. because my English is not very good! Grateful.
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