Originally Posted By: MasterQ32
i think this is more an parallax mapping shader with awesome light support
You're (almost) right grin
It's relief-mapping and it looks much better in motion but I was too lazy to make a video...

I'm also using hdrr in this screenshot. Especially the tonemapping has an effect on the visuals and gives a nice contrast boost with saturated darks.

EDIT: @HeelX maybe you'd like to use the tonemapping in your shader framework? I'd give you the code wink

Last edited by Kartoffel; 01/19/13 14:31.

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