to Blattsalat:
no sorry, this script can't import data from 3dmax or ik chains, it's just a simple but effectiv tool(works like "easyParticle3"). The best thing of it is that you don't need to create any frame or bone animation in MED(or 3dmax) you can do this in 3dgs in realtime (than create an animation wdl) and use it in your game. also nice animation sequences are possible.
I will wirte a tutorial and give an example level with it. More infos and screens, demos coming the next days...
greetings
chris