The "project" I wanted to work on is cleaning up my hdrr-code to make it easier usable and more efficient...
but somehow I ended up with completely re-creating the whole thing.

I just finished the bloom shader ( the most complex shader I've ever written grin )
and I'm pretty happy with the result:


I've still got problems with the blending in bright scenes but for this style it already works well laugh


POTATO-MAN saves the day! - Random