So, at the moment the shaders still need some work, especially making them more userfriendly is important.
I think I'll finish this tomorrow.
Until then, some more screens
(click on the image to see in original resolution)
no postprocessing:
postprocessing enabled:
zoom blur effect:
comparision between HDRR and non-HDRR (with hdrr color and brightness stay accurate resulting in much better visual quality)
EDIT: @3run, I didn't ignore you
...and that I said I'll share the shaders with ratchet I didn't mean I'll only share them with him, sorry if you misunderstood this.
If I'm finished I'll create a new thread so everyone who's interested can use it