@Uhrwerk :
Perhaps it's better for people to not understand what i say or mean , i critic too much sometimes.

@MasterQ32 :
Well , why not making a free version ?
I don't know about 3DGS future ? will the new WED be as good as your editor ?
Anyway great work.

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I have seen that on manual :
Without a bones shader, bones animation needs more memory space and more rendering time than vertex animation. When you need huge armies of animated models on the screen, but have only the Free or Extra Edition, you might prefer vertex animation. Using a bones animation shader (Commercial Edition C or above), bones animation renders remarkably faster than vertex animation.
I thaught bones with GPU was pro only ?

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I've just thaught of the mini game contest and how to import animations and animate in MED and well ...
We would need some tool to name animations in an easy way :
1-20 : walk
etc ...
I'm loosed, i don't know how to do as i have a simple FBX character with all animations together ?
It was some Blender script to make name for frames, but i don't find it , and i'm not sure it would be compatible with Blender 2.6 ?


Last edited by ratchet; 02/06/13 18:05.