Hola!

I have a problem plus a question.

The problem is that i am trying to import a couple of FBX files created in Maya into WED as Meshes but some meshes has flipped faces?

And the question is that the meshes are imported as CONCAVE and it is my first time working with concaves so do i have to change the block type in Map Properties to concave too and do i have to do any changes to Map Compiler too? and any changes in scripting side?

Regards,