Yes, the main problem is probably the camera-mouse-scroll detection.

I will make a version with a larger empty border around the gamescreen to detect
the mouse entering the "scroll" zone.
I dont want to capture the mouse itself in an applet (its somehow possible though)
because that can make people angry.
(thus the cursor over the ingame cursor)

I will look into making a fullscreen downloadable version.

For the flickering:
I noticed that when scrolling the browser page, it flickers.
But I can also make a version / option with a smaller rendering window for
low res screens. (right now the pixels are doubled, the
game is actually running in a 500x375 resolution)
For now you could download and run the jar locally.
(doubleclick, or use
java -jar arising.jar
)

Thanks for the feedback.