Yes, the main problem is probably the camera-mouse-scroll detection.
I will make a version with a larger empty border around the gamescreen to detect the mouse entering the "scroll" zone. I dont want to capture the mouse itself in an applet (its somehow possible though) because that can make people angry. (thus the cursor over the ingame cursor)
I will look into making a fullscreen downloadable version.
For the flickering: I noticed that when scrolling the browser page, it flickers. But I can also make a version / option with a smaller rendering window for low res screens. (right now the pixels are doubled, the game is actually running in a 500x375 resolution) For now you could download and run the jar locally. (doubleclick, or use java -jar arising.jar )