Originally Posted By: ratchet


Actually when the goal is making a game, not programming shaders or tools, i think 3DGS is not the best choice.Specially if you are not programmer.


not to sound contradictory to what your trying to say, but in game development... programming is necessary. Unless you want a cookie cutter game made with the same templates everyone else uses your going to need to:
A - Learn to program and be a lone wolf with a small project
B - Look for a programmer willing to help you compensation or not or whatever you work out
C - Hop on a team as an artist that already has a programmer

There is no way around it.

EDIT: outside of all that, I wish you the best of luck in wherever you decide to go with it.

Last edited by lostclimate; 03/07/13 16:15.