Originally Posted By: Ch40zzC0d3r
Im not very farmilar with shader programming but the blue could be the same as the background color, try to chnage the color.
For the Z-Buffer sorting bug use this:



zWriteEnable = true;
alphaTestEnable = true;
alphaBlendEnable = false;

And remove BlendOpAlpha = ADD;



the alphaBlendEnable change to false fixed both issues
Thank you

Last edited by lostzac; 03/12/13 17:20.

John C Leutz II