nothing, it is a single skin test terrain, but I normally use a modified terraintex.fx ffe that works with mirror waters too. I use it because it is simple to use with L3DT, and works for any texture quantity, but will replace with a shader, when I find a good solution, maybe the shade-c shader, maybe Heelx's contribution, maybe a custom one (if somebody can make a good one and wants to share it, I'm open to it laugh ). I've never used the terraintex3 shader because it is very limited (and I think currently excluded from 3dgs installation).

Last edited by sivan; 03/20/13 10:39.

Free world editor for 3D Gamestudio: MapBuilder Editor