Originally Posted By: Superku
A forced low/ pixelated resolution can be okay or at least for a while
At that time, I had a very low spec PC for GTA San Andreas. Finally, I chose to play in 640x480 with 4x Antialiasing than to play in 1024x768 without Antialiasing, because it looked and performed better. So, I saw only a third of the pixels and it wasn't pixelated for me.

But I see your point.

What if the game is rendered as if it were displayed on a PAL-sized CRT display? So, the game is rendered in 768x576 with 4x Antialiasing or more and with appropriate shaders it looks like you play on TV, but rendered in your desktop resolution with all necessary triplet-patterns, geometric foreshortening and overglow?

Last edited by HeelX; 04/03/13 14:03.