Hey Guys!

Two weeks ago i thought about some of my projects, discussed with some forum users about the "dying" forum. My conclusion:
We need some community project. But following my experience i knew that a game would fail and ends as another dead, unfinished project.
But what is doable for a lot of people is a collection of scripts, templates, models and so on. An expansion of the default gamestudio package.
The result is:
TUST
A script collection for gamestudio, providing a lot of new stuff or a little bit older stuff, but put together with a unified API.

What is it about?
It is about helping newbies to get an easier access to advanced stuff like lists, pathfinding, ... and it is about providing projects, snippets, templates for a quick start and better development of your own projects.

What is included in TUST?
  • Nodebased Pathfinding
  • Generic Linked Lists
  • Easy INI Access
  • Easy XML Access
  • Simplex Noise
  • DynamicModels (Generate models at runtime with a few simple commands)
  • ...
A complete list of planned features could be find here: TODO

Who can participate?
Everyone who wants to add stuff is welcome, just PM me. You need basic knowledge about Git and a GitHub account.

Where can i get it?
Just download the current package at
https://github.com/MasterQ32/TUST
or download the daily updated package here:
TUST
TUST Source only + Plugins


Where can i find the documentation?
Check out the git repository OR just take a look at the online documentation:
http://docs.mq32.de/TUST/
An offline documentation is available as well:
TUST Offline Documentation

How does it look?
Well, not everything in this library has visual impacts, but just take a look:






If you got any questions, suggestions, anything you want to tell us?
Just answer this thread!

Happy coding!
Felix Queißner

Last edited by MasterQ32; 04/26/15 13:20. Reason: Updated links

Visit my site: www.masterq32.de