Hi... (and sorry for my english)
I am trying to create server and clients game ( like a chess ) ... and so far so good... but
I want to have a server to control all the clients (player_name, client_ID ... chats... blablabla : its ok i have create this )... but
i must create new servers or sessions to control the real game... ???
for example...
I want the 1st server must control the login , the players , and must have the list of all the game_tables.
Now when a client create a new table ( like a chess table ) must be waiting for some other client to join...
I have a question : ( My theory )
Until the game start the client must be waiting to the 1st server...
when the game start must ??? what ???
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Must create new server and connect there the clients ( auto : with messages ) or
(some example... tutorials???)
Must create new session and connect there the clients ???
(some example... tutorials???)
Must create new Level (load wmb ?)
( i have tried this but after the level_load ... the client after 10 sec is close . I am thinking that the
reason for that closing is that the client is loadind something different from the server...).
(some example... tutorials???)
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and one server can control more than one session ???
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There is a way to communicate 2 or more servers to each other ?
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Thx you all ( and sorry for my english )
Best Regards.
Dimitris.
Last edited by NeoJT; 04/16/13 18:13.