@sivan: Nice, however I think the function processing time is still unnecessarily high, what are you calculating in that scene at the moment of taking the screenshots?

@txesmi: I love it, and it will look even better when the rest of the ground gets a subtle detail texture, too. I'm still not a fan of the knight's material though, have you tried something in the direction of the Super Mario Galaxy look (/ shading) so it fits better to the grass (and does not look as antiquated)?


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